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Come here to check out new Custom Maps developed by the community or to learn how to make your own maps for Intruder!
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actionman
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[Custom Map] Estate

Postby actionman » Sat Jul 29, 2017 2:46 pm

Please post any feedback, suggestions, comments, ideas or bug/exploit reports!

This is actually three maps -- Estate Night, Estate Defuse and Estate LMS (last man standing).
See the Wiki for details on the maps and the new Defuse game mode.

Image Image


Estate Night Map
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Estate Defuse Map
Image
Last edited by actionman on Sun May 20, 2018 9:31 am, edited 2 times in total.

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actionman
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Re: [Custom Map] Estate

Postby actionman » Sat Jul 29, 2017 2:49 pm

Common feedback so far includes:
  • There's some occlusion bugs (things disappear)
  • The NVG effect is too much... (it's since been toned down, try it again!)
  • The spawns are confusing - easy to wander off in the wrong direction (mini-map has been expanded to cover the entire playable area now)
  • "Defuse" game mode has some bugs.
  • For a small map, estate-night is not fast paced at all :o
Last edited by actionman on Sun Jul 30, 2017 10:52 pm, edited 1 time in total.

darksquall88
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Re: [Custom Map] Estate

Postby darksquall88 » Sun Jul 30, 2017 12:42 pm

Hey ActionMan,

As mentioned ingame these would be my suggestions/improvement:

- Fix the light problem inside the house all the models are really dark , gadgets included.
- NVG have lines that goes to the center of the screen
- the map seems really fine I will enlarge the width of the stairs

I really appreciate the map and I'm looking forward for the next version :)

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haxton
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Re: [Custom Map] Estate

Postby haxton » Thu Aug 17, 2017 8:59 pm

I found a glitch in your map Estate night. Im pretty sure this can be done on the other variant of this map but I have not tested it yet. PS sorry for the mic quality :^)

Youtube URL > https://youtu.be/B4yF175oONA

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actionman
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Re: [Custom Map] Estate

Postby actionman » Sun May 20, 2018 9:32 am

I've uploaded "estatelms" - a version of the map with Last Man Standing game rules!


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