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by Enemby
Mon Oct 03, 2016 12:16 am
 
Forum: Custom Maps & Map Maker
Topic: [Custom Map] Execute
Replies: 6
Views: 10781

Re: [Custom Map] Execute

Sorry for the wait! I had some minor issues for this update, but now they're fixed! (Or more accurately, bypassed) So, without further ado, let's talk about the changes in this update, V6! I've fleshed out the center building, and I've made it a much more vulnerable position, without negating it ent...
by Enemby
Wed Aug 24, 2016 8:21 am
 
Forum: Custom Maps & Map Maker
Topic: [Custom Map] Execute
Replies: 6
Views: 10781

Re: [Custom Map] Execute

Execute has reached a new version milestone, specifically, V5! Here's some pretty screenies to finish it off: https://i.gyazo.com/7cdfe57640d73aa8e4c34d6ed51e6862.png https://i.gyazo.com/da0a05f7ab32202fba6f44ef7c767898.png https://i.gyazo.com/a9e9a8fb3590395dab51be861053f570.png
by Enemby
Mon Aug 22, 2016 9:24 am
 
Forum: Custom Maps & Map Maker
Topic: [Custom Map] Execute
Replies: 6
Views: 10781

Re: [Custom Map] Execute

I've posted a 3rd update, which added a few side passages, and fixed a jump spot in the alleyway. It's pretty pretty. Screenshots: https://i.gyazo.com/06d39f93c8c4dd987006c5dd98abf9f4.png https://i.gyazo.com/d1409279d168eb25e55282b8a1a00933.png EDIT: Now 4 updates. I forgot a few colliders.
by Enemby
Mon Aug 22, 2016 8:28 am
 
Forum: Custom Maps & Map Maker
Topic: [Custom Map] Execute
Replies: 6
Views: 10781

Re: [Custom Map] Execute

Update! I added new materials, and baked the lighting. Soon I'll add some alternate pathways to help gameplay be more tactical.
Here's a screenie:
Image
by Enemby
Mon Aug 22, 2016 7:37 am
 
Forum: Custom Maps & Map Maker
Topic: [Custom Map] Hexagoner
Replies: 4
Views: 9889

Re: [Custom Map] Hexagoner

The new version of Hexagoner (Hexagoner2) is UP on the Unity5 version of Intruder :D Here's a sneak peak: https://i.gyazo.com/b8cc2ec30d8101295a6a1e7b1da98574.png There's still a lot to do (the scale is weird, materials, and I'm missing quite a few walls), but it won't be long before we're back in l...
by Enemby
Wed Apr 27, 2016 12:42 pm
 
Forum: Custom Maps & Map Maker
Topic: [Custom Map] Execute
Replies: 6
Views: 10781

[Custom Map] Execute

Hi guys. I've made a new map, called Execute. Right now it's a deathmatch map, but we'll see about changing it to a capture map, later on. Here's a cool picture: https://i.gyazo.com/cc39b4b95fbde38170f4d746769eb693.png and a blueprint, so you know what you're getting into: http://i.imgur.com/qqNNJ8x...
by Enemby
Wed Apr 01, 2015 12:16 am
 
Forum: Custom Maps & Map Maker
Topic: [Custom Map] Hexagoner
Replies: 4
Views: 9889

Re: [Custom Map] Hexagoner

Latest update broke the map completely. I'm working on it.

EDIT: Rob deleted the map off the game temporarily. Whenever someone can export it, it's back on (and working again).
by Enemby
Tue Mar 31, 2015 2:28 pm
 
Forum: Custom Maps & Map Maker
Topic: [Custom Map] Hexagoner
Replies: 4
Views: 9889

Re: [Custom Map] Hexagoner

I'm going to remake the level in Sketchup, (original level is in Blender). While I do that, I'll try and build a new patch today, with hopes of uploading it once I get home (3 PM GMT). I've revamped the surrounding area (still WIP, though), and if all goes well, I've fixed the broken doors and exten...
by Enemby
Mon Mar 30, 2015 4:51 am
 
Forum: Custom Maps & Map Maker
Topic: [Custom Map] Hexagoner
Replies: 4
Views: 9889

[Custom Map] Hexagoner

http://i.imgur.com/kfjUPeR.png Meet Hexagoner Last Update: December 19th 2014 Hexagoner is a tourist attraction currently involved in a power grab between two opposing corporate sides. Whoever keeps the incriminating documents on the whole company wins. http://i.imgur.com/l8AazSD.png Hexagoner is a...
by Enemby
Thu Mar 19, 2015 6:33 am
 
Forum: General Randomness
Topic: Totally random question
Replies: 6
Views: 2568

Re: Totally random question

Gross, flesh.
by Enemby
Mon Feb 09, 2015 5:22 am
 
Forum: Share your Game
Topic: Free assets and props.
Replies: 22
Views: 10493

Re: Free assets and props.

I added a metal door a la Mirror's Edge.
Previews:
Image
Image
and a 3D preview
by Enemby
Mon Jan 12, 2015 8:18 pm
 
Forum: Share your Game
Topic: Any programmers here?
Replies: 11
Views: 4544

Re: Any programmers here?

yesssum
by Enemby
Mon Jan 12, 2015 2:55 pm
 
Forum: Share your Game
Topic: Free assets and props.
Replies: 22
Views: 10493

Re: Free assets and props.

I added a few models to the drive: http://speedmodeling.org/smcfiles/Enemby_BathtubP.png Bathtub http://speedmodeling.org/smcfiles/Enemby_ToasterP.png Toaster http://speedmodeling.org/smcfiles/Enemby_OfficeChairP.png Office Chair Not a particularly good modeler, but hopefully these will be of use to...
by Enemby
Wed Dec 31, 2014 12:15 am
 
Forum: Share your Game
Topic: Free assets and props.
Replies: 22
Views: 10493

Re: Free assets and props.

Cannot stress how useful these assets are! Keep them coming!
by Enemby
Mon Dec 22, 2014 7:51 am
 
Forum: Share your Game
Topic: Free assets and props.
Replies: 22
Views: 10493

Re: Free assets and props.

Awesome! Definitely going to safe this for later.

Any thoughts as to license/attribution?
by Enemby
Thu Nov 20, 2014 7:52 pm
 
Forum: Share your Game
Topic: My 7DFPS 2014 Entry[WORKING NOW]
Replies: 1
Views: 1104

My 7DFPS 2014 Entry[WORKING NOW]

Play it here(after Monday): http://itch.io/jam/7dfps/rate/13764
Check out the Timelapse:

Thanks!
by Enemby
Sat Jun 07, 2014 11:09 pm
 
Forum: General Randomness
Topic: Puzzle
Replies: 5
Views: 1475

Re: Puzzle

hahaha
by Enemby
Thu Mar 20, 2014 7:48 pm
 
Forum: Share your Game
Topic: Strike Force
Replies: 9
Views: 3958

Re: Strike Force

Looks like the name is actually copyrighted/trademarked by the movie Killer Elite? Your punctuation is terrible, and the lack of any information at all about yourself or your project leads me to believe you aren't a real company, and you don't have a game either. You see your role as pretty much the...

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